

This is a guide to finish the game, not to get stuck in Act 1 Hell I.

I mention this only to demonstrate the viability of frenzy builds when used with skill and adequate equipment. My qualifications? I’ve played many frenzy barbs over the years and most recently have taken a ladder frenzy barb through hell, killed Baal solo and in 8player games and have handily dealt with Diablo Clone. The concentration of this guide will be upon PvM and survivability with little attention given to PvP, so consider yourself warned of this. While 1.10 brought many changes, quite possibly my favorite is that it is forcing us to make better use of our warcries, adding a new level of strategy that had been missing in the world of barbarians, and so I hope to explain them all well enough that you will feel comfortable using them in future frenzy builds, as they can be quite indispensable.

In this guide I hope to cover all the potential builds that one can create focusing around the frenzy skill. As barbarians we must reclaim what is ours, the dual wielding glory that is FRENZY! For some of us speed is everything, we have become spoiled seeing that which can be reached by other classes, and we have seen those classes steal our skills, be they whirlwind sins or generic CtA weapon switchers. Many have enjoyed the wonders of whirlwind throughout the days of barbarians and recently many have embraced the newly renovated concentrate barb builds, but what of our old friend Frenzy? How many times have you looked at a barb swing at his measly 9 or 10 frame pace and pondered giving his weapon to a druid or paladin? Hopefully never, but for those that have been tempted, there is an answer.
